Off the Shelf
Pool of Radiance: Ruins of Myth Drannor
By Marcus Pan
Ive seen movies based on books and these usually
arent as good as the book. More than usually actually more like
always. Nonetheless, it happens. Ive also seen the other side
of the coin books based on movies. These have, in all cases Ive
read, been terrible witness my Off the
Shelf review of Rambo: First Blood Part II for evidence of this.
Now we have a new genre how many movies today have been adaptations of
games, whether it be PC (where most start), X-Box, Gameboy
whatever. Games
get ported to most available platforms and lately have been able to remain
similar across them. And when they get popular, out comes the movie.
Theyve done it a lot: Resident Evil, Tomb Raider,
Wing Commander and the most recent example Doom. Typically, with the
exception of Tomb Raider, most have done their fair share of sucking.
Also movies have for some time become games as well: look at all the Star
Wars sagas you can get now. But what about a game being developed into a
book? Battletech has and, unknown to me until recently, so has Pool
of Radiance.
Pool of Radiance is a classic game developed
by Strategic Simulations and TSR together, it was one of the best attempts at
representing Advanced Dungeons and Dragons in a PC format. A lot
of role playing games of the era fused hit points, experience and similar ideas
into a progressive experience on PC the Ultima and Bards
Tale series were two of my favorites and some of those goes back more than
twenty years. But the TSR/SSI contingent put out a series that wasnt
D&D like. It WAS D&D.
I didnt play Pool of Radiance but for a few
times. I did however play Curse of the Azure Bonds and beat that one
down though I cant remember if this was before or after the Pool
saga. Ive been rambling too much about old computer games
its time we got to the point, and yes this does have a point, with that
being the Off the Shelf review of Carrie Bebris Pool of
Radiance: Ruins of Myth Drannor the book.
Lets recap: Movies from books, not so great. Movies
from games, also not so great (a movie lacks the immersion quality of a game
after all). Games from movies usually pretty good (because youre
part of it now). But books from games
hmm. Books from movies are backwards
and wrong. This is the first game-goes-book I remember reading and I have to
say that I lump this into the same bad yuckiness as a book from a movie.
Thats not to say Carrie cant write just
that she writes like shes a teenager. I wrote a ton of adventure stories
like this, based off of games Ive played, and a handful were decent
enough for me to keep decades later. The adventure is good, the story line
quite good and it ties in flawlessly with Forgotten Realms milieu
as it should, but its just told boorishly and amateurishly.
Its
fan fiction. Fan fiction isnt typically picked up and
published for good reason. Thats what the World Wide Web is for
TSR, I guess, wanted to promote their new line as much as
possible and one of the things they pooped out was Pool of Radiance: Ruins
of Myth Drannor. The only problem is while a good story, it was written
down in such a manner that Im surprised this has made it off of
someones Myspace blog. Keep the games as games, is all I say.
"Pool of Radiance: Ruins of Myth Drannor" by Carrie
Bebris Copyright © 2001 by Wizards of the Coast, Inc. Distributed
by St. Martins Press US ISBN: 0-7869-1387-8 UK ISBN:
0-7869-2688-0
Click to Buy!
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