Wishes can cause great problems if not handled properly. The
DM must see that wishes are reasonably limited or the balance and enjoyment of
the game can be completely upset. The DM should not allow wishes that alter the
basics of the game (such as a wish that dragons can't breathe for damage). The
more unreasonable and greedy the wish is, the less likely that the wish will
become reality. For example, if a character wishes for a magical weapon to
fight werewolves attacking the party, this is reasonable, and a plus 1 sword
could appear, disappearing when the fight is over. If a player wishes for a
life draining sword, it also might appear, but in the hands of a fearsome
The wording of a wish is very important and may greatly
alter the results. Wishing for more wishes will certainly place the character
in an endless time loop, forever repeating the acquisition and use of the wish.
However, wishing that certain monsters had never attacked, or that a certain
deadly blow had never landed, are acceptable and good uses of wishes.